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BREAK!! - A TRPG inspired by fantasy videogames and anime

Created by Grey Wizard

An easy-to-play game of exploration & teamwork set in the wonderfully dangerous Outer World.

Latest Updates from Our Project:

Devblog Update: 20 Followers for your BREAK!! adventures (2/17/23)
8 months ago – Sat, Feb 17, 2024 at 06:11:03 PM

Hey everyone, while not quite as exciting as Grey's recent update, I do have a new blog entry for you this week! 

This one has a bunch of followers you can add to your BREAK!! sagas, as I thought that might be a useful freebie to have. 

Printing in progress, and locking shipping addresses!
8 months ago – Sun, Feb 11, 2024 at 10:42:27 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Devblog update - Advice on Battlefield maps (2/3/24)
8 months ago – Sat, Feb 03, 2024 at 06:52:14 AM

Hey everyone,

First things first, we've heard back from the printers and once we have confirmed a few things we'll be able to make a more concrete update. So look forward to that soon!

For this week's blog update, I go into making custom battlefield maps a bit. Specifically, how you can do that quickly and effectively?

Youtube and Devblog Update: Lots of stuff on adversaries! (1/17/24)
9 months ago – Wed, Jan 17, 2024 at 06:44:36 PM

Hey everyone, I've got two things for you today:

First and foremost, I finally updated our youtube channel again. If you want to hear me ramble on about making encounters, here's your chance.

And if that's not enough about adversaries for you (or if you'd rather just read) I've got a blog entry all about BREAK!!'s very own nuisances, Mooks!

Here's hoping these two things can help you with your BREAK!! adventures!

Devblog Update: Assists as Combo Moves and other thoughts (1/3/24)
9 months ago – Wed, Jan 03, 2024 at 06:31:05 AM

Our first devblog post of the new year is a small one, but it is something new where I'm trying to pack something that was on my mind with something immediately gameable. 

 https://breakrpg.blogspot.com/2024/01/assists-as-combo-moves-and-other.html 

While I don't want to do this too often, it is kind of fun to talk about things behind the curtain here and again.